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Скачать торрент Dark Light: Survivor v.0.2.6 (2026) Пиратка

Показы: 6022 | Отзывы: 0 Добавил FetteL, 15-08-2026, 19:52
Dark Light: Survivor v.0.2.6 (2026) Пиратка

Dark Light: Survivor v.0.2.6 (2026) Пиратка

Dark Light: Survivor v.0.2.6 (2026) Пиратка

Год выпуска: 14 мая 2026 г.
Год выпуска в раннем доступе: 14 мая 2026 г.
Жанр: Action | Adventure | RPG | 3D | 3rd Person | Early Access
Разработчик: Mirari&Co.
Издательство: Mirari&Co.
Платформа: РС
Язык интерфейса: Английский | Китайский (упр.)
Язык озвучки: Английский
Тип издания: Пиратка [Portable]
Таблетка: Вшита (RUNE)
Версия игры: 0.2.6/1.1.08141814 (Build 24734359) от 15 августа 2026 г.


Dark Light: Survivor v.0.2.6 (2026) Пиратка

Операционная система: Windows 10 | 11 — [64-бит]
Процессор: Intel Core i7-5820K CPU @ 3.30GHz or similar
Оперативная память: 16 GB
Видеокарта: Geforce RTX 2070 or better
Версия DirectX: 12
Место на диске: 14 GB
Звуковая карта: DirectX


Dark Light: Survivor v.0.2.6 (2026) Пиратка


Dark Light: Survivor — это рогалик-экшен, где последняя надежда человечества скрывается в «Призрачном поезде», путешествующем по искалеченным вселенным. Вы — Темный охотник, чья цель — находить энергию для прыжков между мирами и найти легендарный Элизиум, свободный от Скверны. Игровой цикл построен на быстрых, напряжённых забегах, где сбор ресурсов и прокачка идут рука об руку с исследованием трёх уникальных биомов, от руин техногенного ада до ледяных полей сражений, кишащих гигантскими насекомыми.

«Dark Light: Survivor» — это не просто продолжение, а эволюция серии «Dark Light», в которой представлен новый подход к жанру roguelike-выживания. Действие игры разворачивается в умирающей мультивселенной, где игроки берут на себя роль Темных Охотников на борту «Призрачного поезда» — последней надежды человечества. Пока мультивселенная рушится под гнетом Тёмной Пустоты, вам предстоит добывать энергию, сражаться с кошмарными существами и попытаться добраться до легендарного Элизиума, пока не истекло время.

Ключевая механика строится вокруг возможности мгновенно переключаться между тактическим видом сверху и иммерсивным видом от третьего лица. В «вертикальном» режиме удобно оценивать окружение и уклоняться от орд, в то время как режим от третьего лица позволяет метко отстреливать головы и наслаждаться детализацией. Помимо трёх классов с уникальными деревьями навыков, игра предлагает глубокую кастомизацию оружия и смену визуального стиля на пиксельный режим в духе ретро. «Философский камень» в качестве валюты открывает доступ к перманентным улучшениям, а высокие ставки и процедурная генерация гарантируют, что вы будете возвращаться снова и снова, чтобы испытать свою удачу и мастерство.


Dark Light: Survivor v.0.2.6 (2026) Пиратка






Dark Light: Survivor v.0.2.6 (2026) Пиратка

Dark Light: Survivor v.0.2.6 (2026) Пиратка Dark Light: Survivor v.0.2.6 (2026) Пиратка Dark Light: Survivor v.0.2.6 (2026) Пиратка
Dark Light: Survivor v.0.2.6 (2026) Пиратка Dark Light: Survivor v.0.2.6 (2026) Пиратка Dark Light: Survivor v.0.2.6 (2026) Пиратка

Dark Light: Survivor v.0.2.6 (2026) Пиратка

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Загрузил: MAXAGENT (15 августа 2026 19:52) Статус: Проверено (MAXAGENT)
Управление: [обновить]
Взяли: 14 | Размер: 13.02 GB
Последняя активность: 19 августа 2026 10:54
Раздают: 24 Качают: 18 Скачали: 297
Содержание:
Dark.Light.Survivor-InsaneRamZes (392 файла)
DLS_Data (45 файлов)
Managed (181 файл)
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file Compat.browser (1.57 kB)
file DefaultWsdlHelpGenerator.aspx (59.16 kB)
file machine.config (33.26 kB)
file settings.map (2.56 kB)
file web.config (18.37 kB)
mconfig (1 файл)
file config.xml (25.21 kB)
file browscap.ini (304.67 kB)
file config (3.04 kB)
SaveData (108 файлов)
file AimSpeedX_GamepadArchive.json.bak (64 b)
file AimSpeedX_GamepadArchive.json (64 b)
file AimSpeedX_KeyboardArchive.json.bak (64 b)
file AimSpeedX_KeyboardArchive.json (64 b)
file AimSpeedY_GamepadArchive.json.bak (64 b)
file AimSpeedY_GamepadArchive.json (64 b)
file AimSpeedY_KeyboardArchive.json.bak (64 b)
file AimSpeedY_KeyboardArchive.json (64 b)
file AllWeaponDataArchive.json.bak (64 b)
file AllWeaponDataArchive.json.tmp (64 b)
file AllWeaponDataArchive.json (64 b)
file AutoEquipWeaponArchive.json.bak (64 b)
file AutoEquipWeaponArchive.json (64 b)
file BackPackListArchive.json.bak (88 b)
file BackPackListArchive.json.tmp (88 b)
file BackPackListArchive.json (88 b)
file CurVersonArchive.json.bak (88 b)
file CurVersonArchive.json.tmp (88 b)
file CurVersonArchive.json (88 b)
file DefaultKeyArchiveArchive.json.tmp (152 b)
file DefaultKeyArchiveArchive.json (128 b)
file EnableAutoAimArchive.json.bak (64 b)
file EnableAutoAimArchive.json (64 b)
file EnableCurveArchive.json.bak (64 b)
file EnableCurveArchive.json (64 b)
file EquipListArchive.json.bak (600 b)
file EquipListArchive.json.tmp (64 b)
file EquipListArchive.json (600 b)
file GameLanguage_Archive.json.bak (64 b)
file GameLanguage_Archive.json.tmp (64 b)
file GameLanguage_Archive.json (64 b)
file GamepadArchiveArchive.json.tmp (152 b)
file GamepadArchiveArchive.json (152 b)
file HorizontalSelector_AllQualityIdxArchive.json.bak (64 b)
file HorizontalSelector_AllQualityIdxArchive.json (64 b)
file HorizontalSelector_AutoAttackWeaponPriorityArchive.json.bak (64 b)
file HorizontalSelector_AutoAttackWeaponPriorityArchive.json (64 b)
file HorizontalSelector_CrosshairColorArchive.json (64 b)
file HorizontalSelector_CrosshairSizeArchive.json (64 b)
file HorizontalSelector_FRS3AntiGhostArchive.json.bak (64 b)
file HorizontalSelector_FRS3AntiGhostArchive.json (64 b)
file HorizontalSelector_FSR3QualityArchive.json.bak (64 b)
file HorizontalSelector_FSR3QualityArchive.json (64 b)
file HorizontalSelector_FrameRateArchive.json.bak (64 b)
file HorizontalSelector_FrameRateArchive.json (64 b)
file HorizontalSelector_GrassIdxArchive.json.bak (64 b)
file HorizontalSelector_GrassIdxArchive.json (64 b)
file HorizontalSelector_Melee Attack CameraArchive.json.bak (64 b)
file HorizontalSelector_Melee Attack CameraArchive.json (64 b)
file HorizontalSelector_Melee Attack Camera_SteamDeckArchive.json.bak (64 b)
file HorizontalSelector_Melee Attack Camera_SteamDeckArchive.json (64 b)
file HorizontalSelector_Ranged Attack CameraArchive.json.bak (64 b)
file HorizontalSelector_Ranged Attack CameraArchive.json (64 b)
file HorizontalSelector_Ranged Attack Camera_SteamDeckArchive.json.bak (64 b)
file HorizontalSelector_Ranged Attack Camera_SteamDeckArchive.json (64 b)
file HorizontalSelector_ShadowQualityIdxArchive.json.bak (64 b)
file HorizontalSelector_ShadowQualityIdxArchive.json.tmp (64 b)
file HorizontalSelector_ShadowQualityIdxArchive.json (64 b)
file HorizontalSelector_TextureQualityIdxArchive.json.bak (64 b)
file HorizontalSelector_TextureQualityIdxArchive.json (64 b)
file HorizontalSelector_TimeOutOfMeleeBattleKeyArchive.json (64 b)
file HorizontalSelector_TimeOutOfRangeBattleKeyArchive.json.tmp (64 b)
file HorizontalSelector_TimeOutOfRangeBattleKeyArchive.json (64 b)
file HorizontalSelector_TopDownCameraDistanceArchive.json.bak (64 b)
file HorizontalSelector_TopDownCameraDistanceArchive.json (64 b)
file HorizontalSelector_TopDownCameraDistance_SteamDeckArchive.json.bak (64 b)
file HorizontalSelector_TopDownCameraDistance_SteamDeckArchive.json (64 b)
file HorizontalSelector_WaterQualityIdxArchive.json.bak (64 b)
file HorizontalSelector_WaterQualityIdxArchive.json (64 b)
file HorizontalSelector_WindowModeArchive.json (64 b)
file JUInputBindings.json (0 b)
file KeyboardArchiveArchive.json.tmp (152 b)
file KeyboardArchiveArchive.json (128 b)
file MeleeAttackShakeArchive.json.bak (64 b)
file MeleeAttackShakeArchive.json (64 b)
file MotionArchive.json.bak (64 b)
file MotionArchive.json (64 b)
file PixelArchive.json.bak (64 b)
file PixelArchive.json (64 b)
file PlayerInfo_1Archive.json.bak (472 b)
file PlayerInfo_1Archive.json (472 b)
file RangedAttackShakeArchive.json.bak (64 b)
file RangedAttackShakeArchive.json (64 b)
file Slider_MasterVolumeArchive.json.bak (64 b)
file Slider_MasterVolumeArchive.json (64 b)
file Slider_MusicVolumeArchive.json.bak (64 b)
file Slider_MusicVolumeArchive.json (64 b)
file Slider_SFXVolumeArchive.json.bak (64 b)
file Slider_SFXVolumeArchive.json (64 b)
file Slider_UIVolumeArchive.json.bak (64 b)
file Slider_UIVolumeArchive.json (64 b)
file Switch_AutoEquipWeaponArchive.json.bak (64 b)
file Switch_AutoEquipWeaponArchive.json (64 b)
file Switch_AutoIconArchive.json (64 b)
file Switch_GroundFogSetting(Switch)Archive.json.bak (64 b)
file Switch_GroundFogSetting(Switch)Archive.json.tmp (64 b)
file Switch_GroundFogSetting(Switch)Archive.json (64 b)
file Switch_MeleeAttackShakeArchive.json.bak (64 b)
file Switch_MeleeAttackShakeArchive.json (64 b)
file Switch_PS4IconArchive.json (64 b)
file Switch_RangedAttackShakeArchive.json.bak (64 b)
file Switch_RangedAttackShakeArchive.json (64 b)
file Switch_VSyncArchive.json (64 b)
file Switch_XBOXIconArchive.json (64 b)
file bgmVolumArchive.json.bak (64 b)
file bgmVolumArchive.json (64 b)
file invertYArchive.json.bak (64 b)
file invertYArchive.json (64 b)
_crack (1 файл)
DLS_Data (1 файл)
Plugins (1 файл)
x86_64 (3 файла)
file steam_api64.dll (1.07 MB)
file steam_api64.rne (312.09 kB)
file steam_emu.ini (2.93 kB)
_original files (1 файл)
DLS_Data (1 файл)
Plugins (1 файл)
x86_64 (1 файл)
file steam_api64.dll (312.09 kB)
exe DLS.exe (638.50 kB)
exe UnityCrashHandler64.exe (1.15 MB)
file UnityPlayer.dll (28.21 MB)
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