activate_rock_switch.wav (131.89 kB)
alarm.wav (818.45 kB)
atomic_big_energy_explosion.wav (278.76 kB)
atomic_door_close.wav (185.01 kB)
atomic_door_open_1.wav (183.34 kB)
atomic_door_open_2.wav (183.34 kB)
atomic_door_open_3.wav (183.34 kB)
atomic_huge_explosion.wav (294.39 kB)
atomic_kraken_body_eye_destroyed.wav (204.14 kB)
atomic_kraken_core_exposed.wav (233.45 kB)
atomic_medium_energy_explosion.wav (278.76 kB)
atomic_medium_explosion.wav (204.14 kB)
attack_switch_hit.wav (338.14 kB)
berserk_loop.wav (1.83 MB)
berserker_roar.wav (424.08 kB)
blast_shield.wav (269.39 kB)
body_part_1.wav (172.51 kB)
body_part_2.wav (183.45 kB)
body_part_3.wav (185.01 kB)
body_part_4.wav (172.51 kB)
body_part_5.wav (183.45 kB)
body_part_6.wav (197.51 kB)
boiler_engine_loop.wav (938.52 kB)
bone_totem_spawn_enemy_1.wav (266.26 kB)
bone_totem_spawn_enemy_2.wav (266.26 kB)
bone_totem_spawn_enemy_3.wav (266.26 kB)
bone_totem_trigger.wav (291.26 kB)
botson_hopper_dance_1.wav (316.21 kB)
botson_hopper_dance_2.wav (316.21 kB)
botson_hopper_dance_3.wav (316.21 kB)
captain_morale_boost.wav (519.39 kB)
captain_sad_emote_02.wav (227.20 kB)
chain_moving_vault.wav (1.00 MB)
chandelier_fall.wav (156.89 kB)
chandelier_land_1.wav (305.33 kB)
chandelier_land_2.wav (305.33 kB)
chandelier_land_3.wav (305.33 kB)
charge_guard.wav (319.39 kB)
commander_issue_edict.wav (381.89 kB)
cover_atomic_break_1.wav (206.89 kB)
cover_atomic_break_2.wav (206.89 kB)
cover_atomic_break_3.wav (228.76 kB)
cover_industrial_close.wav (170.95 kB)
cover_industrial_close_1.wav (170.95 kB)
cover_industrial_close_2.wav (170.95 kB)
cover_industrial_close_3.wav (170.95 kB)
cover_industrial_open.wav (161.58 kB)
cover_industrial_open_1.wav (161.58 kB)
cover_industrial_open_2.wav (161.58 kB)
cover_industrial_open_3.wav (161.58 kB)
cover_navy_close_1.wav (170.95 kB)
cover_navy_close_2.wav (170.95 kB)
cover_navy_close_3.wav (170.95 kB)
cover_navy_open_1.wav (161.58 kB)
cover_navy_open_2.wav (161.58 kB)
cover_navy_open_3.wav (161.58 kB)
create_cover.wav (220.95 kB)
crew_destroyed.wav (294.39 kB)
crit_hit.wav (594.39 kB)
defeat_sound.wav (302.49 kB)
door_industrial_close.wav (213.14 kB)
door_industrial_open_1.wav (213.14 kB)
door_industrial_open_2.wav (213.14 kB)
door_industrial_open_3.wav (213.14 kB)
door_lock.wav (288.14 kB)
door_navy_close.wav (219.39 kB)
door_navy_open_1.wav (235.01 kB)
door_navy_open_2.wav (235.01 kB)
door_navy_open_3.wav (235.01 kB)
door_navy_vault_close.wav (275.64 kB)
door_navy_vault_open.wav (235.08 kB)
door_pirate_close.wav (235.01 kB)
door_pirate_open_1.wav (235.01 kB)
door_pirate_open_2.wav (235.01 kB)
door_pirate_open_3.wav (235.01 kB)
door_unlock.wav (178.76 kB)
douse_fire.wav (413.14 kB)
drone_deployer_close.wav (180.33 kB)
drone_deployer_open.wav (150.64 kB)
edict_buffed.wav (288.14 kB)
edict_recieve_armored.wav (219.39 kB)
edict_recieve_chunky.wav (219.39 kB)
edict_recieve_deadly.wav (219.39 kB)
edict_recieve_gear_up.wav (219.39 kB)
edict_shield_1.wav (161.58 kB)
edict_shield_2.wav (161.58 kB)
edict_shield_3.wav (161.58 kB)
enemy_destroyed_1.wav (231.98 kB)
enemy_destroyed_2.wav (281.89 kB)
enemy_destroyed_3.wav (289.70 kB)
enemy_destroyed_atomic_1.wav (164.70 kB)
enemy_destroyed_atomic_2.wav (164.70 kB)
enemy_destroyed_atomic_3.wav (231.98 kB)
enemy_destroyed_pirate_1.wav (231.89 kB)
enemy_destroyed_pirate_2.wav (231.89 kB)
enemy_destroyed_pirate_3.wav (231.89 kB)
enemy_spawn.wav (213.14 kB)
entrance_atomic_close.wav (166.26 kB)
entrance_atomic_open.wav (167.83 kB)
entrance_industrial_close.wav (253.76 kB)
entrance_industrial_open.wav (299.08 kB)
entrance_navy_close.wav (306.89 kB)
entrance_navy_open.wav (305.33 kB)
entrance_pirate_close.wav (219.39 kB)
entrance_pirate_open.wav (295.95 kB)
entrance_submarine_close.wav (253.76 kB)
entrance_submarine_open.wav (245.95 kB)
evac_appear.wav (200.64 kB)
explode_cover_beep.wav (341.26 kB)
explosive_cover_deployment.wav (131.89 kB)
fabio_teleport_arrive.wav (270.95 kB)
fabio_teleport_leave.wav (270.95 kB)
freezing_totem_trigger.wav (172.51 kB)
gorkin_shaker_f42_1.wav (166.26 kB)
gorkin_shaker_f42_2.wav (188.14 kB)
gorkin_shaker_f42_3.wav (188.14 kB)
gorkin_shaker_f72_1.wav (166.26 kB)
gorkin_shaker_f72_2.wav (188.14 kB)
gorkin_shaker_f72_3.wav (188.14 kB)
grammophone_loop.wav (2.32 MB)
green_light_switch.wav (138.14 kB)
grim_reaper.wav (281.89 kB)
grim_reaper_leave.wav (187.14 kB)
ground_danger_alert.wav (253.76 kB)
hanging_bartender_enter_1.wav (345.95 kB)
hanging_bartender_enter_2.wav (345.95 kB)
hanging_bartender_enter_3.wav (345.95 kB)
hanging_bartender_exit_1.wav (208.45 kB)
hanging_bartender_exit_2.wav (208.45 kB)
hanging_bartender_exit_3.wav (208.45 kB)
hanging_cover_land.wav (147.51 kB)
hanging_cover_rope_snap.wav (147.51 kB)
hat_hit.wav (188.14 kB)
hatch_atomic_close.wav (174.08 kB)
hatch_atomic_open_1.wav (153.76 kB)
hatch_atomic_open_2.wav (153.76 kB)
hatch_atomic_open_3.wav (153.76 kB)
heal_1.wav (217.83 kB)
heal_2.wav (217.83 kB)
heal_3.wav (217.83 kB)
hit_enemy_1.wav (219.39 kB)
hit_enemy_2.wav (203.76 kB)
hit_enemy_3.wav (188.14 kB)
hit_enemy_4.wav (172.51 kB)
hit_player_1.wav (266.26 kB)
hit_player_2.wav (286.58 kB)
hit_player_3.wav (261.58 kB)
hit_player_4.wav (225.64 kB)
ice_block_death_1.wav (206.89 kB)
ice_block_death_2.wav (192.83 kB)
ice_block_death_3.wav (206.89 kB)
ice_patch_loop.wav (1.37 MB)
iceblock_deployment.wav (150.64 kB)
icicle_land.wav (180.33 kB)
icicle_spawn_iceblock_1.wav (280.33 kB)
icicle_spawn_iceblock_2.wav (300.64 kB)
icicle_spawn_iceblock_3.wav (280.33 kB)
icicle_spawn_iceblock_4.wav (319.39 kB)
icicles_loosen.wav (748.03 kB)
intermission_setting.wav (938.14 kB)
kraken_eye_destroyed.wav (256.89 kB)
kraken_eye_spawned_1.wav (216.26 kB)
kraken_eye_spawned_2.wav (216.26 kB)
kraken_eye_spawned_3.wav (216.26 kB)
light_switch_off.wav (510.01 kB)
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lightning_totem_activate_1.wav (195.95 kB)
lightning_totem_activate_2.wav (195.95 kB)
lightning_totem_activate_3.wav (195.95 kB)
lightning_totem_destruction.wav (216.26 kB)
lightning_totem_trigger_1.wav (227.20 kB)
lightning_totem_trigger_2.wav (222.51 kB)
lightning_totem_trigger_3.wav (222.51 kB)
loose_cannon_loop.wav (922.51 kB)
love_stun_1.wav (405.33 kB)
love_stun_2.wav (410.78 kB)
love_stun_3.wav (358.45 kB)
love_stun_modifier_1.wav (441.26 kB)
love_stun_modifier_2.wav (438.14 kB)
love_stun_modifier_3.wav (459.93 kB)
mad_dog.wav (691.26 kB)
marooned_spaceship_land.wav (375.64 kB)
marooned_spaceship_takeoff.wav (950.64 kB)
mech_bodypart_destruct.wav (325.64 kB)
mech_cockpit_destruct.wav (167.83 kB)
mech_issue_edict.wav (469.39 kB)
mech_jetpack.wav (488.14 kB)
mech_jetpack_start.wav (135.01 kB)
mech_op_flight.wav (455.33 kB)
mech_top_cannon_aim_loop.wav (1.10 MB)
mech_top_cannon_aim_start.wav (153.76 kB)
megaphone_issue_edict.wav (427.20 kB)
metal_barrel_break_1.wav (214.76 kB)
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metal_barrel_break_3.wav (214.76 kB)
metal_barrel_explode.wav (363.52 kB)
mimic_enter_cocoon.wav (241.26 kB)
mimic_transform_1.wav (467.83 kB)
mimic_transform_2.wav (467.83 kB)
mimic_transform_3.wav (467.83 kB)
mimic_transform_loop.wav (938.14 kB)
modifier_abs_of_steel.wav (249.08 kB)
modifier_amped_up_1.wav (302.20 kB)
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modifier_broken.wav (174.08 kB)
modifier_burning_loop.wav (938.52 kB)
modifier_burning_start.wav (219.77 kB)
modifier_charge.wav (319.39 kB)
modifier_chilled_1.wav (256.89 kB)
modifier_chilled_2.wav (256.89 kB)
modifier_chilled_loop.wav (938.14 kB)
modifier_crippled_loop.wav (750.64 kB)
modifier_focus.wav (520.95 kB)
modifier_freeze.wav (281.89 kB)
modifier_freeze_timedout.wav (141.26 kB)
modifier_greased_up.wav (414.70 kB)
modifier_guts.wav (160.01 kB)
modifier_harden_1.wav (200.64 kB)
modifier_harden_2.wav (200.64 kB)
modifier_harden_3.wav (200.64 kB)
modifier_hunters_mark.wav (1.02 MB)
modifier_invisible.wav (217.83 kB)
modifier_kill_shot.wav (1.26 MB)
modifier_murder_spree.wav (735.01 kB)
modifier_negative.wav (281.89 kB)
modifier_negative_placeholder.wav (167.52 kB)
modifier_payback_applied.wav (281.89 kB)
modifier_payback_loop.wav (1.15 MB)
modifier_payroll.wav (222.51 kB)
modifier_positive.wav (188.30 kB)
modifier_positive_placeholder.wav (168.20 kB)
modifier_radiance.wav (205.33 kB)
modifier_rage.wav (406.89 kB)
modifier_reactivate.wav (425.64 kB)
modifier_rust.wav (231.89 kB)
modifier_rust_applied.wav (231.89 kB)
modifier_shifty.wav (214.70 kB)
modifier_sidestep.wav (210.01 kB)
modifier_stun.wav (797.51 kB)
modifier_thorns_1.wav (213.14 kB)
modifier_thorns_2.wav (213.14 kB)
modifier_thorns_3.wav (213.14 kB)
modifier_warcry.wav (828.76 kB)
modifier_wheel_and_deal.wav (294.39 kB)
momentum.wav (463.14 kB)
momentum_loop.wav (938.14 kB)
morgan_charge_impact_1.wav (144.39 kB)
morgan_charge_impact_2.wav (144.39 kB)
morgan_charge_impact_3.wav (144.39 kB)
morgan_charge_loop.wav (1.83 MB)
morgan_charge_step_1.wav (350.64 kB)
morgan_charge_step_2.wav (350.64 kB)
morgan_charge_step_3.wav (350.64 kB)
morgan_death.wav (253.76 kB)
morgan_icicles_aim.wav (383.45 kB)
morgan_icicles_fire.wav (531.89 kB)
morgan_respawn_totem.wav (330.33 kB)
navy_drone_loop.wav (1.37 MB)
navy_drone_spawn.wav (680.33 kB)
navy_guard_close_1.wav (167.83 kB)
navy_guard_close_2.wav (166.26 kB)
navy_guard_close_3.wav (166.26 kB)
navy_guard_open_1.wav (186.58 kB)
navy_guard_open_2.wav (186.58 kB)
navy_guard_open_3.wav (186.58 kB)
navy_hatch_open_1.wav (147.51 kB)
navy_hatch_open_2.wav (147.51 kB)
navy_hatch_open_3.wav (147.51 kB)
new_day.wav (1.62 MB)
new_day_cockerel_1.wav (1.07 MB)
new_day_cockerel_2.wav (891.26 kB)
new_day_cockerel_3.wav (953.76 kB)
phone_pick_up.wav (250.64 kB)
phone_ring_1.wav (313.14 kB)
phone_ring_2.wav (313.14 kB)
phone_ring_3.wav (313.14 kB)
phone_ring_4.wav (313.14 kB)
pickup_artifact.wav (188.66 kB)
pickup_key.wav (169.39 kB)
pickup_loot_in_combat_1.wav (188.14 kB)
pickup_loot_in_combat_2.wav (188.14 kB)
pickup_loot_in_combat_3.wav (188.14 kB)
pickup_masterloot.wav (164.70 kB)
pickup_special.wav (188.66 kB)
pirate_cover_close_1.wav (145.95 kB)
pirate_cover_close_2.wav (150.48 kB)
pirate_cover_close_3.wav (150.48 kB)
pirate_hatch_close.wav (163.14 kB)
pirate_hatch_open_1.wav (141.26 kB)
pirate_hatch_open_2.wav (141.26 kB)
pirate_hatch_open_3.wav (141.26 kB)
power_shot_loop.wav (1.37 MB)
propeller_loop.wav (1.83 MB)
recruit_transform_1.wav (324.08 kB)
recruit_transform_2.wav (324.08 kB)
recruit_transform_3.wav (324.08 kB)
remote_healing_field.wav (266.26 kB)
reviver_link_loop.wav (1.26 MB)
reviver_link_start_1.wav (469.77 kB)
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reviver_revive_1.wav (322.51 kB)
reviver_revive_2.wav (322.51 kB)
reviver_revive_3.wav (322.51 kB)
rust_modifier_loop.wav (938.14 kB)
rust_tiles_loop.wav (938.52 kB)
rust_totem_trigger.wav (172.51 kB)
scram_arrive.wav (203.76 kB)
ship_map_console_loop.wav (1.83 MB)
shopkeeper_coin_flip_1.wav (236.58 kB)
shopkeeper_coin_flip_2.wav (236.58 kB)
shopkeeper_coin_flip_3.wav (236.58 kB)
sphere_charge_loop.wav (1.37 MB)
sphere_charge_start.wav (325.64 kB)
sphere_explosion.wav (563.14 kB)
sphere_inner_layer_loop.wav (2.30 MB)
sphere_middle_layer_loop.wav (2.75 MB)
submarine_engine.wav (856.25 kB)
time_slow.wav (388.14 kB)
timed_loot_success.wav (388.14 kB)
timed_loot_timeout.wav (250.64 kB)
totem_destroyed.wav (310.01 kB)
totem_freezing_deployment.wav (288.14 kB)
totem_lightning_loop.wav (938.14 kB)
totem_rust_deployment.wav (220.95 kB)
totembearer_place_totem.wav (280.33 kB)
totembearer_summon_bone_totem.wav (306.89 kB)
totembearer_summon_lightning_totem.wav (344.39 kB)
trapfloor_close.wav (210.01 kB)
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trophy_hide_1.wav (163.14 kB)
trophy_hide_2.wav (163.14 kB)
trophy_hide_3.wav (163.14 kB)
trophy_kraken_insert.wav (2.69 MB)
trophyvent_HideToOutside.wav (247.51 kB)
trophyvent_OutsideToHide.wav (249.08 kB)
turret_atomic_close_1.wav (170.95 kB)
turret_atomic_close_2.wav (152.20 kB)
turret_atomic_open_1.wav (169.39 kB)
turret_atomic_open_2.wav (169.39 kB)
vinyl_player_start.wav (819.78 kB)
walking_bomb_explosion_1.wav (195.95 kB)
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walking_bomb_explosion_3.wav (195.95 kB)
walking_bomb_volatile_loop.wav (1.37 MB)
water_splash.wav (381.89 kB)
wood_barrel_break_1.wav (185.39 kB)
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wood_barrel_break_3.wav (130.64 kB)