STATE_0 (6 файлов)

ASSAULT_POSITIONS (1.82 kB)

COVER (25.60 kB)

CRAWL_SPACE_SPOTTING_POSITIONS (3.39 kB)

NAV_MESH (335.95 kB)

SPOTTING_POSITIONS (13.37 kB)

TRAVERSAL (28 b)

ALPHALIGHT_LEVEL.BIN (32.02 kB)

BEHAVIOR_TREE.DB (175 b)

CHARACTERACCESSORYSETS.BIN (8 b)

COLLISION.BIN (0.98 MB)

COLLISION.HKX64 (3.08 MB)

COLLISION.HKX (2.77 MB)

COLLISION.MAP (473.12 kB)

COMMANDS.PAK (3.67 MB)

CUTSCENE_DIRECTOR_DATA.BIN (48 b)

ENVIRONMENTMAP.BIN (42.16 kB)

ENVIRONMENT_ANIMATION.DAT (227.75 kB)

EXCLUSIVE_MASTER_RESOURCE_INDICES (8 b)

LEVEL.STR (140.18 kB)

LEVEL_SOUND_OVERRIDE.PCK (111.74 MB)

LIGHTS.BIN (88.18 kB)

MATERIAL_MAPPINGS.PAK (554.62 kB)

MODELS.MVR (3.59 MB)

MORPH_TARGET_DB.BIN (75.44 kB)

OCCLUDER_TRIANGLE_BVH.BIN (222.44 kB)

PATH_BARRIER_RESOURCES (1.38 kB)

PHYSICS.HKX64 (358.13 kB)

PHYSICS.HKX (303.58 kB)

PHYSICS.MAP (10.71 kB)

RADIOSITY_COLLISION_MAPPING.BIN (4 b)

REDS.BIN (0.99 MB)

RESOURCES.BIN (206.99 kB)

SNDNODENETWORK.DAT (199.65 kB)

SOUNDBANKDATA.DAT (7.38 kB)

SOUNDDIALOGUELOOKUPS.DAT (37.20 kB)

SOUNDENVIRONMENTDATA.DAT (612 b)

SOUNDEVENTDATA.DAT (405.70 kB)

SOUNDFLASHMODELS.DAT (68 b)

SOUNDLOADZONES.DAT (488 b)