STATE_0 (6 файлов)
ASSAULT_POSITIONS (1.82 kB)
COVER (25.60 kB)
CRAWL_SPACE_SPOTTING_POSITIONS (3.39 kB)
NAV_MESH (335.95 kB)
SPOTTING_POSITIONS (13.37 kB)
TRAVERSAL (28 b)
ALPHALIGHT_LEVEL.BIN (32.02 kB)
BEHAVIOR_TREE.DB (175 b)
CHARACTERACCESSORYSETS.BIN (8 b)
COLLISION.BIN (0.98 MB)
COLLISION.HKX64 (3.08 MB)
COLLISION.HKX (2.77 MB)
COLLISION.MAP (473.12 kB)
COMMANDS.PAK (3.67 MB)
CUTSCENE_DIRECTOR_DATA.BIN (48 b)
ENVIRONMENTMAP.BIN (42.16 kB)
ENVIRONMENT_ANIMATION.DAT (227.75 kB)
EXCLUSIVE_MASTER_RESOURCE_INDICES (8 b)
LEVEL.STR (140.18 kB)
LEVEL_SOUND_OVERRIDE.PCK (111.74 MB)
LIGHTS.BIN (88.18 kB)
MATERIAL_MAPPINGS.PAK (554.62 kB)
MODELS.MVR (3.59 MB)
MORPH_TARGET_DB.BIN (75.44 kB)
OCCLUDER_TRIANGLE_BVH.BIN (222.44 kB)
PATH_BARRIER_RESOURCES (1.38 kB)
PHYSICS.HKX64 (358.13 kB)
PHYSICS.HKX (303.58 kB)
PHYSICS.MAP (10.71 kB)
RADIOSITY_COLLISION_MAPPING.BIN (4 b)
REDS.BIN (0.99 MB)
RESOURCES.BIN (206.99 kB)
SNDNODENETWORK.DAT (199.65 kB)
SOUNDBANKDATA.DAT (7.38 kB)
SOUNDDIALOGUELOOKUPS.DAT (37.20 kB)
SOUNDENVIRONMENTDATA.DAT (612 b)
SOUNDEVENTDATA.DAT (405.70 kB)
SOUNDFLASHMODELS.DAT (68 b)
SOUNDLOADZONES.DAT (488 b)