Дата выхода: 22 января 2014 г. Жанр: Strategy (Turn-based) / RPG (Rogue/Action) / 3D Мультиплеер: --- Разработчик: Daedalic Entertainment Издатель: Daedalic Entertainment Платформа: PC Тип издания: RePack (Лицензии) Язык интерфейса:Русский / Английский Язык озвучки:Английский Таблетка: Вшита (ALI v.1.2.33102s)
Операционная система: XP SP3, Vista SP2, 7 SP1, 8 Процессор: Dual Core - 2,0 ГГц \ Quad Core - 2,4 ГГц Оперативная память: 4096 Мб Место на жестком диске: 18240 Мб Звуковое устройство: совместимое с DirectX 9.0c Видеокарта: GeForce 8600GT или Radeon HD2600XT, (DirectX9) \ GeForce GTX275 или Radeon 4770, (DirectX9)
Важно: перед установкой отключаем Антивирус и Файрвол
Что получится, если последняя надежда попавшего под угрозу мира окажется не в руках героев в сияющих доспехах, а в руках шайки преступников и отбросов общества? Игра Blackguards, новая пошаговая стратегия RPG, отвечает на этот вопрос. Вам предстоит открыть 180 уникальных шестиугольных карт, которые служат полем сражения. На каждой из них вас ждет мрачная и запутанная история преступления, связанная с наркотиками и убийствами. Сыграйте в качестве воина, мага или охотника и выбирайте навыки персонажа по желанию. Увлекательная кампания повествует историю о сомнении, предательстве и потере. Именно вы задаете курс истории в ключевых поворотах сюжета и определяете исход событий.
* Более 180 уникальных карт, которые служат местом сражения и представляют собой постоянно меняющиеся, новые интересные задания. * Заранее наделайте себе бутербродов, потому что увлекательная игра в стиле мрачного фэнтези займет более 40 часов игрового времени. * Станьте предводителем команды числом до пяти персонажей, и приведите ее к блистательной победе или оглушительному поражению. * Насладитесь завораживающими пейзажами, нарисованными вручную. На них приятно посмотреть, даже если членов вашей команды только что размазали по стенке. * Задайте боевую тактику собственным выбором заклинаний, навыков и умений. Нападение? Защита? Стратегический план? Как вы преодолеете сложившуюся ситуацию? Выбор за вами. * Чтобы получить дополнительное преимущество в битве, воспользуйтесь интерактивными объектами, например, пчелиными ульями и бочками, или взорвитесь, войдя в облако воспламеняющегося болотного газа с зажженным факелом. * Нанесите серьезные повреждения врагу с помощью 40 особенных умений и более 90 заклинаний… или же окажитесь на принимающей стороне и исчезнете с лица земли.
--За основу взята Лицензия от Daedalic Entertainment--
Игра: * аудио качество 100% * видео качество 100% * эксклюзивный установщик * установка дополнительного Soft'a (DirectX, Visual C++) * все пути реестра сохранены * запуск игры через ярлык на десктопе или через меню пуск * для установки необходимо 512 Мб ОЗУ * примерное время установки 9 минут(а,ы) Издания: * Deluxe Edition Патчи: * v 1.0.31358s * v 1.0.31573s * v 1.0.31691s * v 1.1.32073s * v 1.1.32627s * v 1.2.33102s Разное: * игровые архивы не тронут * сохранён Manual на Английском Удалено: * ----- Автор Repack'a: * Fenixx
-New Features- * Added the hotkey “K” for hiding dev build infos. * Added „simple“ hex field which is only outlines. Found in the “Options”. * Added display of actual weapon value modifiers. * Added in-battle voice comments from heroes and npc's. * Added missing sound fx to chapter 1 cutscenes. * Improved overall sound balance (most significantly: lowered music volume). * Improved sound fx for special attacks and monster maneuvers. * Added additional loading screen hints.
-Fixed Bugs - GENERAL- * Fixed several crashes and freezes.
-Fixed Bugs - GUI- * Fixed the savegame list overlaying the main menu loading screen. * Fixed that hovering the attributes in the character sheet would highlight all base values after a while. * The infobox is now cleared after switching to another character sheet tab. * Talents/Spells/Attributes etc. are now locked to the infobox with a click. * Fixed that stackable items have a „How much to use“ setting, even if the stack only had 1 item. * Skill changes will not be saved without asking anymore, if the player switches to another tab of the character sheet. (E.g skilling a talent and then switching to attributes.) * Fixed loot menu visual fx. * Removed F12 console hotkey. * Fixed that all armor pieces were marked as being metallic. * Moving the worldmap via mouse drag will not accidentally let the player travel to another hotspot anymore.
-Fixed Bugs - TEXT- * Fixed several typos. * Fixed several “NoKey” errors. * Fixed several translation issues.
-Fixed Bugs - QUESTS- * Fixed Quest reward of the „Brotherly Love“ sidequest. * The player can now return to the Neetha graveyard if he didn't visit all tombs before getting chased out by Lasca. * Bal and Cadalman are now marked by a Questmarker during their part of the Main Quest in Drolsash.
-Fixed Bugs - SOUND- * Fixed a number of floor material and foot stomp fx bugs. * Fixed loot menu sounds.
-Fixed Bugs - GRAPHICS- * Fixed a bug that caused some dead enemies to „shine“.
-Fixed Bugs - STEAM- * Fixed that Portuguese was displayed as Portuguese-Portugal instead of Portuguese-Brasil. * Register as Contributor button should work correctly, now.
-General- * Some minor bugs in cutscenes have been fixed. * Some dialogues have been fixed. * Some text- and NoKey-errors have been fixed. * The game now runs correctly in Steam offline-mode. * Fixed a crash that occurred on 32bit systems after the first two fights in Morbal. * Improved overall stability.
-Interface and Text- * Dragging Items from a Merchant directly to the character equipment doesn't buy the item without confirmation message anymore. * Using provisions through resting now refreshes group encumbrance correctly. * Fixed a bug that created negative weapon talent values. * Battlelog shows all entries correctly again.
-Balancing- * The Morion Helmet is now part of the Brigandine-Set. * Prices for most items have been reworked, but are not final. * A new two-handed sword has been added to the Mengbilla arena merchant.
-General- * Some minor bugs in cutscenes have been fixed. * Some dialogues have been fixed. * Some text- and NoKey-errors have been fixed. * Improved overall stability.
-Interface and Text- * Added new coin icons. * Added new coin icons. * Changed the inventory layout to fewer entries with more space.
-Balancing- * Prices for most items have been reworked, but are not final. * Mengbilla arena fights in chapter 2 have been adjustet. * Fixed height and Line of Sight blocking of various destructible objects on severall maps.
-Sound- * Severall sound issues in chapter 1 and 2 have been fixed.
-General- * Fixed a problem where certain savegames couldn't be loaded anymore. * Some minor bugs in cutscenes have been fixed. * Some dialogues have been fixed. * Some text- and NoKey-errors have been fixed.
-Blocker / Crashes- * Fixed a blocker in the “Charyb'Yzz” sidequest. * All pieces of Black Metal can be obtained correctly now. * Fixed a bug that made Areimanios inaccessible for some players. * “Where” stone is now obtained correctly again from Denndrim Forest.
-Interface and Text- * Added new indicator for spells and special abilities that are not learned yet, or cannot be learned. * Added function to drop items via “delete” key. * Stat changes from wounds are now shown when hovering wounded characters. * Spell book infobox now shows if the spell is already learned. * The battle log now resets after restarting a fight.
-Balancing- * Magic resistance buff of the “Nameless One” buff has been reduced. * Fixed a bug that let bows shoot without arrows. * The flashback hunter in the beginning of chapter 3 now has a level 1 trap he can actually use. * Kusliker Lamellar set has been fixed. * Changed Takates starting skill and spendable AP to make him more flexible. * Reworked looted money from fights and values of some items, especially spell books.
-General- * Some minor bugs in cutscenes have been fixed. * Some dialogues have been fixed. * Some text- and NoKey-errors have been fixed. * Achievements “Rohal's Heir” and “Master of Arcane” should work correctly now.
-Blocker / Crashes- * Reworked AI-System should fix several crashes and freezes.
-Interface and Text- * Added a general rule description to the game. Can be found at the top right of the screen. * Added a control- and shortkey-overview in the options screen. * The setting to deactivate the tutorial is working correctly now. * Changes to defense/offense slider in weapon talents save correctly now. * Achaz mage has his correct name now.
-Balancing / Quests / Items- * Aurelias Mask isn't unequipped anymore if she is taken to the dwarf games with it. * The special buff for the last two fights in the game is now triggered correctly, if enough of the gods trials are completed without using Urias' shortcuts. * Increased damage and added special effects to the different kinds of throwing weapons. * Increased the damage of the Fulminictus, Ignifaxius and Ignisphaero spells. * Decreased ASP cost of some spells. * Increased ASP cost of the Axxeleratus spell. * Added some new items to the game.