Год выпуска: 11 марта 2015 года Жанр: Arcade, Adventure Разработчик: Moon Studios GmbH Издательство: Moon Studios GmbH Тип издания: RePack от R.G. Механики Язык интерфейса: RUS/ENG Язык озвучки: ENG Таблетка: POSTMORTEM
✔ Операционная система: Microsoft Windows 7/8/8.1 ✔ Процессор: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz ✔ Видеокарта: GeForce 240 GT or Radeon HD 6570 – 1024 Mb ✔ Оперативная память: 4 Gb ✔ Звуковое устройство: Звуковое устройство, совместимое с DirectX 9.0с ✔ Место на жестком диске: 11 Gb
Лес Нибела умирает..... После того, как мощный шторм запустил цепочку разрушительных событий, наш бесславный герой должен отправиться в путь, чтобы найти свое мужество и сразиться с заклятым врагом, чтобы спасти свой дом. Ori and the Blind Forest рассказывает о судьбе юного сироты, которому предначертана судьба героя, в невероятно красочном экшн-платформере, разработанном Moon Studios для ПК. Игра Ori and the Blind Forest отличается нарисованными вручную изображениями, невероятной анимацией персонажей и хорошо проработанной системой набора очков, и представляет собой глубоко эмоциональный рассказ о любви и жертвенности, а также о надежде, живущей в каждом из нас.
- Additions - A new save slot backup system which allows accessing up to 5 previous save points per save slot. To use the new backup system simply press Up while highlighting a save slot. The save slot backup feature will only work with new soul links and auto save points being made and is not retroactive.
- Improvements - Significantly reduced input lag when playing the game in full screen with VSync On. Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant. Alt+Tab switching performance and behavior drastically improved and is much faster. Better handling of multi-monitor setups - the game can now be played in full screen on any monitor. Resolution switching is now handled much better and is significantly faster. Improved input handling for RT/LT and some buttons for different custom controllers. A lot of performance tweaking and optimization across the board.
- Bug fixes - Retroactively fixed the bug where players couldn’t jump out of the water. Fixed rare scenarios in which Ori would randomly fall through colliders of the ground. Fixed instances in which people could save in bad locations or get into infinite death loops. Fixed the game hangs caused by toggling fullscreen mode, usage of win key or alt+tab. Fixed the “Elite” Achievement not awarding in some cases. Retroactively fixed the issue of the last door in Mount Horu not opening. Retroactively fixed the Light Vessel not appearing in Forlorn Ruins. Fixed the issue of people being stuck under the stompable wedge in Sunken Glades. Fixed instance in which players are able to sequence skip the Glide ability and get stuck. Fixed pushing and pulling blocks not functioning properly in some rare cases. Fixed the issue with players getting stuck under the lasers in Moon Grotto. Fixed instance in which the sequence after Kuro’s Nest wouldn’t play properly. Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto. Fixed the sequence break that might occur due to watching Kuro’s Attack cutscene before starting a new game. No longer possible to lock the game by opening the Skill Tree while Bashing. Fixed the save slots set to completed when playing the last cutscene from the menu. Fixed the issue of not being able to jump when getting Charge Jump without Climb. Fixed text rendering when playing in DX9 mode.